The future of digital humans and character simulations
Ziva is a cutting-edge solution for the creation of digital humans and character simulations.
From incredibly realistic muscle and skin simulations to dynamic realistic characters, Ziva allows creators to generate digital assets that move and behave just like their real-world counterparts.
Powered by AI, ML and an array of other best-in-class tools including simulations, geometry processing, scanning & mocap, and traditional rigging & animation, Ziva empowers 3D artists to solve the hardest creative and technical challenges of 3D character creation with the best solutions.
Ziva VFX: Academy Award-winning software for highly realistic skin animation
Ziva VFX is an industry leading software for constructing and simulating muscles, fat, fascia, and skin for digital characters.
Using a highly refined artistic workflow to simulate complex musculoskeletal systems and other internal anatomy for any character, Ziva VFX produces very precise skin mesh deformations informed by their underlying anatomy, and scales to complete creatures including complex animals, fictional characters, and full-body digital humans.
The Ziva VFX development team was honoured with a 2025 Scientific and Technical Achievements (SciTech) Academy Award for its proven track record of contributing significant value to the process of making motion pictures.
Most recently, DNEG has utilised Ziva VFX on The Garfield Movie, Dune: Part Two, Godzilla x Kong: The New Empire, Venom: Let There Be Carnage and The Lord of the Rings: The Rings of Power Season 1 - watch the VFX breakdowns below for a look at some of DNEG's creature work, powered by Ziva VFX:
Ziva RealTime: cinematic-quality characters in realtime
Ziva RealTime is a machine learning-powered software that allows artists and content creators to achieve high-quality character deformations in realtime.
By analysing training sets that demonstrate how a 3D character should look as it moves, Ziva RealTime learns to reconstruct the shape of that character at realtime speeds.
Character effects that traditionally require seconds or even minutes per frame are reproduced in milliseconds. This unlocks the potential to deploy full-fidelity character assets into Virtual Production, Virtual Reality, or game environments and directly interact with them.
Ziva Face Technology: photoreal-quality digital faces
Ziva Face Technology is a proprietary suite of tools and workflows for producing world-class photoreal-quality digital faces.
From conversion of scans and models into lifelike digital Face Puppets, all the way to AI-powered facial performance capture solutions, the Ziva team has solved many challenging problems in the creation and animation of digital humans.
Data-driven approaches preserve the nuances of an actor's performance and facial motions, while still preserving the ability of DNEG's talented animators to interactively edit and craft the final on-screen results.
Find out more
To find out more get in touch with the team.