Fast &Furious, directed by Justin Lin, heads back to the streets where it all began in the original movie, The Fast and the Furious, and sees Dom Toretto (Vin Diesel) reunited with Brian O'Connor (Paul Walker) to confront a shared enemy. The film's Visual Effects Supervisor, Michael J. Wassel, returned to Double Negative, having worked with us last year to provide the VFX for Hellboy II: The Golden Army.
Led by Double Negative's VFX Supervisor, Frazer Churchill, VFX Producer, Moriah Etherington-Sparks, CG Supervisor, Jordan Kirk, and 2D Supervisor, Jon Bowen, the Double Negative team primarily worked on the tunnel sequences. The main action took place in the tunnels of an abandoned mine shaft used by a gang of drugs smugglers. "Car chases in abandoned mine shafts are not easy to come up with!" says Churchill, "There aren't any shafts where you can film this kind of thing, so an environment was needed. As you would expect the cars are the real stars of the film, so rather than doing the whole sequence in CG, it was decided to shoot the cars as live-action and simulate the tunnel environment around them, so the entire environment was recreated in CG." The build took two months to complete and between 2 and 3,000 feet of digital tunnel were created.
In total, Double Negative provided 270 shots for the film.
Fast &Furious opened in the US on April 3rd, 2009 and in the UK on April 10th 2009.