This is our last Jobs of the Week of the year! If you are a Lighting TD, Matchmove artist, Software Engineer, Surfacing or Texture artist you will find this last instalment of our series very interesting! Read on for full info and links to apply for each role! Don’t forget that you can also have a look at all the other vacancies we’re currently hiring for on our jobs portal!
If you have a strong artistic eye, a working knowledge of art, design and film lighting and a thorough technical grounding in renderers then we’d be very interested in speaking to you. We are looking for Lighters with several years experience on shot lighting and rendering for photoreal feature film projects. You will have extensive knowledge of Maya and/or Houdini as well as a solid understanding of 3D. Ideally you will also have some experience with look dev as well as Clarisse but this is not essential as training will be offered. If you are a creative problem solver with a positive, proactive attitude and enjoy working as part of a team we’d love to hear from you!
Are you a creative individual adept at camera tracking and matching moving objects in live action plates? Come join the brilliant team in Mumbai to be a part of high end VFX projects. We are looking for someone proficient with live action plates, supplied geometry and associated scene data. Apply now!
Are you a mid to senior C++ or Python Developer? Interested in working for a company with R&D at the heart of everything it does? Where you have the opportunity to meet new challenges on a daily basis, always pushing the boundaries of what is achievable? Our academy award winning R&D team is looking to expand in our Vancouver location. You will ideally have experience within the VFX industry and interest in/experience of delivering intuitive artists tools; rigging & animation techniques; physically based ray tracing techniques; image processing and compositing; simulation research; production pipelines. If you’d like to be a play your part in developing the future of visual effects apply now!
SURFACING ARTIST (Feature Animation)
London’s feature animation team is looking for a Surfacing Artist. If you have experience working on animated productions, shading, surfacing and texturing CG characters and hard-surface models, then we want to hear from you! This is an exciting opportunity to work on Dneg’s first animated project. Apply now!
TEXTURE ARTIST (Dneg TV)
Do you have a passion for creating photorealistic textures, and at least 4 years experience as a Texture Artist? Dneg TV is looking for a Texture Artist with excellent skills in Mari and Photoshop as well as strong visual skills. You should be resourceful and have a good eye for detail, colour and composition. Knowledge of Maya and rendering software is an advantage as well as a supporting portfolio showcasing your artwork. Our Texture Artists work with Modellers to determine optimal UV layouts, working closely with other team members to create some of the best work in the Industry. You may need to create images from scratch, make use of our extensive reference photography library or source from a variety of other visual resources.