This week’s Jobs of The Week is all about Character Modeling, Compositing, Matchmove, FX and Lighting! Want to be a part of our multi-academy award winning crew and upcoming big budget Hollywood films? Read on for more information and links to apply!
CHARACTER MODELLER (Feature Animation)
Dneg London has recently set up a Feature Animation division and we are starting our first project early 2017, project yet to be announced but it is a very exciting time to join the team! We are looking for Character Modellers to join the team from March 2017. If you have experience of Modelling detailed characters and environments on a Feature Animated show and want to be apart of a first class team of Artists and Supervisors apply now. We currently have opportunities for all levels of experienced Character Modellers!
Do you have compositing experience including green screens, CG integration and creature work? We are looking for compositors proficient in Nuke to join our teams. If you can seamlessly integrate all the layers or elements of a shot and possess knowledge in photography and practical lighting, get in touch!
We are looking for FX TDs to create bespoke effects, working in partnership with lighters and compositors to ensure shots are delivered to the highest standard.
You have a creative eye and a thorough understanding of techniques and technologies relating to physical simulation in CG. You are a technical problem solver with experience of live action effects work, producing effects such as smoke, fire, clouds, water and explosions. A good working knowledge of Houdini and Maya is essential, openness to learning custom pipeline tools a must!
Are you a creative individual adept at camera tracking and matching moving objects in live action plates? Come join the brilliant team in Mumbai to be a part of high end VFX projects. We are looking for someone proficient with live action plates, supplied geometry and associated scene data. Apply now!
SENIOR LIGHTING TD (Dneg TV)
If you have a strong artistic eye, a working knowledge of art, design and film lighting and a thorough technical grounding in renderers then we’d be very interested in speaking to you. We are looking for Lighters with several years experience on shot lighting and rendering for photoreal feature film projects. You will have extensive knowledge of Maya and/or Houdini as well as a solid understanding of 3D Computer Graphics. Ideally you will also have some experience with look dev as well as Clarisse but this is not essential as training can be offered. If you are a creative problem solver with a positive, proactive and enjoy working as part of a team we’d love to hear from you!