26 December 2014

Exodus: Gods and Kings

Director: Ridley Scott
Studio: 20th Century Fox

Overall VFX Supervisor: Pete Chiang

VFX Supervisor: Charlie Noble
VFX Producer: Ken Dailey
CG Supervisors: Rick Leary
2D Supervisor: Gruff Owen

Released: 26th December 2014

In the year 1300 BC, Egypt plays host to an epic battle between Moses (Christian Bale) and Ramses (Joel Edgerton) . Once brothers, now enemies they fight to rule Egypt whilst trying to escape the ten deadly plagues.

This Epic Biblical tale sees the defiant God-chosen leader Moses rising up against the Egyptian Pharaoh Ramses and setting 600,000 Hebrew slaves on a monumental journey of escape from Egypt and its terrifying cycle of deadly plagues.

Dneg co-founder Peter Chiang was overall VFX Supervisor on the film whilst Dneg, under the supervision of Charlie Noble, worked to create the 10 Plagues including the crocodile attack that turns the Nile blood red, the plagues of frogs, flies and locusts. Dneg also worked to create the Egyptian environments and set extensions for the scenes in Egypt.


Our work on Exodus: Gods and Kings was split between London and Singapore and focused on major sequences in the film.  We created environments for the ancient city Memphis. Shot at Pinewood studios, we enhanced the shots and extended the environment for the sweeping wide shots. We also worked with the weather, crafting matte supercells for the biblical storm that thunders over Rameses.  The plague of frogs was created by using cg set extensions, and added extensive Houdini FX simulations to create the swarms of shots. Other shots were fully digital, requiring cg frogs, and digi-doubles.  

“Ridley wanted all the plagues to have a natural explanation and to be represented realistically. Once this was set we then pushed the reality to make the sequences more impactful”

In the Media

ArtofVFX.com – Exodus: Gods and Kings – An Interview with Peter Chiang

 We had 800 shots when we broke down the script. That grew ultimately to 1,300

ShootOnline.com – Exodus: Gods and Kings – Peter Chiang discusses Exodus: Gods and Kings

“We tried to get our new look and at the same time everybody’s preconception of that old architecture to create a believable world”